📚 API Reference
Welcome to the official CosterGraphics API
This reference contains technical details for all public classes, methods, members, and namespaces used throughout the CosterGraphics namespace.
🧰 What’s Inside?
You’ll find documentation for:
📛Namespaces – Organized into modules ( CosterGraphics.Systems.OutlineSystem)
⚙️Systems – Self-contained feature frameworks like:
📟ConsoleSystem- For creating in-game consoles with the option to relay Unity Editor console messages to the in-game console.🔳OutlineSystem- System for rendering Screen-Space Silhouette and Contour Outlines around and onto 3D GameObjects🖥️UIWindowSystem- For creating Windows/MacOS desktop style draggable and resizeable windows, pop-up floating panels and taskbar/dock panels.🔧SettingsSystem- System for handling in-game settings panels for audio volumes and UI scaling etcetera.- Shared Utilities – Helpers shared across multiple systems
🔍 Navigation
Use the sidebar to explore the available namespaces, classes, methods and fields.
Each item includes a short summary, detailed remarks, parameter documentation and script example usage where applicable.
ℹ️ Tip
Click on any Type name or namespace in the sidebar to dig down into its members. You can also use the search bar at the top of the page to jump directly to classes or methods.